000 | 01427n a2200361#a 4500 | ||
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001 | 33132 | ||
003 | P5A | ||
005 | 20240222141931.0 | ||
008 | 071004s2008 ne ab b 001 0 eng|| | ||
015 |
_aGBA781238 _2bnb |
||
020 | _a9780240520827 (pbk.) | ||
020 | _a0240520823 (pbk.) | ||
035 |
_a(OCoLC)174129564 _z(OCoLC)170922375 |
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035 | _a(OCoLC) | ||
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082 | 0 | 4 |
_a006.696 _bC117e |
090 | _ama12A | ||
100 | 1 |
_aCabrera, Cheryl. _93618 |
|
245 | 1 | 3 |
_aAn essential introduction to Maya character rigging with DVD/ _cCheryl Cabrera. |
250 | _a1st ed. | ||
260 |
_aAmsterdam; _aBoston; _aLondon: _bFocal Press, _c2008. |
||
300 |
_axxiv, 381 p.: _bcol. ill.; _c25 cm. ++ _e1 DVD-ROM |
||
504 | _aIncludes bibliographical references and index. | ||
520 | _aExplains how to use Maya to rig a variety of 3D biped character models, covering such topics as facial expressions, shading and texturing, joint placement, kinematics, and skinning. | ||
630 | 0 | 0 |
_aMaya (Computer file) _93619 |
630 | 0 | 7 |
_aMaya (Computer software) _2sears _93620 |
650 | 0 | 0 |
_aComputer animation. _937442 |
650 | 0 | 7 |
_aComputer animation. _2sears _937442 |
650 | 0 | 7 |
_aCartoons and caricatures. _2sears _93621 |
697 |
_aMatemática Aplicada 12A- _xInteligência Artificial, Robótica, Computação Gráfica. _923781 |
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942 |
_2impa _cBK |
||
999 |
_c32085 _d32085 |