000 01548n a2200337#a 4500
001 20843
003 P5A
005 20240226120633.0
008 890920s1989 enka 001 0 eng d
010 _agb 89020291
015 _aGB89-20291
020 _a0122861604 :
035 _aocm19129943
040 _aUKM
_cUKM
_dPMC
049 _aP5AA
082 0 4 _a006.6
_bI61
090 _ama12A
245 0 3 _aAn Introduction to ray tracing/
_cedited by Andrew S. Glassner.
260 _aLondon:
_bAcademic Press,
_c1989.
300 _axiii, 327 p.:
_bill.;
_c24 cm.
500 _aIncludes index.
504 _aBibliography: p. 295-303.
505 2 _aAn overview of ray tracing / Andrew S. Glassner -- Essential ray tracing algorithms / Eric Haines -- A survey of ray-surface intersection algorithms / Pat Hanrahan -- Surface physics for ray tracing / Andrew S. Glassner -- Stochastic sampling and distributed ray tracing / Robert L. Cook -- A survey of ray tracing acceleration techniques / James Arvo and David Kirk -- Writing a ray tracer / Paul S. Heckbert -- A ray tracing bibliography / Paul S. Heckbert and Eric Haines -- A ray tracing glossary / Andrew S. Glassner .
650 0 _aComputer graphics.
_937449
650 0 4 _aThree-dimensional display systems
_931533
653 _aComputer systems
_aGraphic displays
_aThree-dimensional images
697 _aMatemática Aplicada 12A-
_xInteligência Artificial, Robótica, Computação Gráfica.
_923781
700 1 _aGlassner, Andrew S.
_940279
942 _2impa
_cBK
999 _c21093
_d21093