An Introduction to ray tracing/ edited by Andrew S. Glassner. - London: Academic Press, 1989. - xiii, 327 p.: ill.; 24 cm.

Includes index.

Bibliography: p. 295-303.

An overview of ray tracing / Andrew S. Glassner -- Essential ray tracing algorithms / Eric Haines -- A survey of ray-surface intersection algorithms / Pat Hanrahan -- Surface physics for ray tracing / Andrew S. Glassner -- Stochastic sampling and distributed ray tracing / Robert L. Cook -- A survey of ray tracing acceleration techniques / James Arvo and David Kirk -- Writing a ray tracer / Paul S. Heckbert -- A ray tracing bibliography / Paul S. Heckbert and Eric Haines -- A ray tracing glossary / Andrew S. Glassner .

0122861604 :

gb 89020291

GB89-20291


Computer graphics.
Three-dimensional display systems

Computer systems Graphic displays Three-dimensional images

006.6 / I61