An Introduction to ray tracing/
edited by Andrew S. Glassner.
- London: Academic Press, 1989.
- xiii, 327 p.: ill.; 24 cm.
Includes index.
Bibliography: p. 295-303.
An overview of ray tracing / Andrew S. Glassner -- Essential ray tracing algorithms / Eric Haines -- A survey of ray-surface intersection algorithms / Pat Hanrahan -- Surface physics for ray tracing / Andrew S. Glassner -- Stochastic sampling and distributed ray tracing / Robert L. Cook -- A survey of ray tracing acceleration techniques / James Arvo and David Kirk -- Writing a ray tracer / Paul S. Heckbert -- A ray tracing bibliography / Paul S. Heckbert and Eric Haines -- A ray tracing glossary / Andrew S. Glassner .
0122861604 :
gb 89020291
GB89-20291
Computer graphics. Three-dimensional display systems
Computer systems Graphic displays Three-dimensional images