Symbolic dynamics and geometry: using D* in graphics and game programming/ Brian Guenter, Sung-Hee Lee.
Publication details: Natick, MA: A K Peters, c2010.Description: xiv, 186 p., [8] p. of plates: ill. (some col.); 24 cmISBN:- 9781568812809 (alk. paper)
- 1568812809 (alk. paper)
- 006.693 G927s
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
---|---|---|---|---|---|---|---|
Books | Castorina Estantes Abertas (Open Shelves) | Livros (Books) | 006.693 G927s 2010 IMPA (Browse shelf(Opens below)) | 1 | Available | 39063000655574 |
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006.693 E78 2008 IMPA The essential Blender: guide to 3D creation with the open source suite Blender/ | 006.693 F749r 2003 IMPA Real-time shader programming: covering DirectX 9.0/ | 006.693 G276c 2002 IMPA Creating interactive 3-D actors and their worlds/ | 006.693 G927s 2010 IMPA Symbolic dynamics and geometry: using D* in graphics and game programming/ | 006.693 H251v 2006 IMPA Visualizing quaternions/ | 006.693 H337a 1996 IMPA Algebraic 3-D modeling/ | 006.693 H8383 1994 IMPA 3D geoscience modeling: computer techniques for geological characterization/ |
Includes bibliographical references (p. 181-183) and index.
Symbolic geometric modeling -- Interactive mechanism modeling -- D* tutorial -- Geometry functions -- Mechanism functions -- Miscellaneous problems -- The D* algorithm -- Lagrangian mechanics -- CGS on procedural.
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