Collision detection interactive 3D environments/ Gino van den Bergen.
Series: The Morgan Kaufmann series in interactive 3D technologyPublication details: San Francisco: Morgan Kaufmann, c2004.Description: xx, 278 p.: ill.; 24 cm. ++ 1 CD-ROM (4 3/4 in.)ISBN:- 155860801X (alk. paper)
- 006.696 B495c
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode |
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Books | Castorina Estantes Abertas (Open Shelves) | Livros (Books) | 006.696 B495c 2004 IMPA (Browse shelf(Opens below)) | 1 | Available | 39063000605595 | |
CD/DVD | Castorina Estantes Abertas (Open Shelves) | CD/DVD | 006.696 B495c 2004 IMPA (Browse shelf(Opens below)) | 2 | Available | 39063000637150 |
Browsing Castorina shelves, Shelving location: Estantes Abertas (Open Shelves), Collection: CD/DVD Close shelf browser (Hides shelf browser)
006.693 F749r 2003 IMPA Real-time shader programming: covering DirectX 9.0/ | 006.693 G276c 2002 IMPA Creating interactive 3-D actors and their worlds/ | 006.693 P536p 2004 IMPA Physically based rendering: from theory to implementation/ | 006.696 B495c 2004 IMPA Collision detection interactive 3D environments/ | 006.696 C117e 2008 IMPA An essential introduction to Maya character rigging with DVD/ | 006.696 D632m 2005 IMPA Matchmoving: the invisible art of camera tracking/ | 006.696 M186d 1996 IMPA Digital character animation/ |
Includes bibliographical references (p. 257-266) and index.
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